AlternativeLifeforms is a website created and maintained by Brian Dodd as a place
to invent, imagine, and explore various programming ideas. In particular, my ultimate
goal is to create lifelike critters and environments that will entertain and delight.
These ideas are expressed primarily via my WiggleEngine - a 3D engine written in C++ and
configuired to run in a web browser using WebGl. The primary technological goal of this
engine is the rapid generation of dynamically created meshes.
The WiggleEngine grew out of work that I did with Jeffrey Ventrella and his company,
Wiggle Planet. His delightful works have inspired me to raise my game and explore ideas
that otherwise may have never made it past the theoretical stage.
The AlternativeLifeforms 'Workbench' is a tool for demonstrating and verifying the low level
capabilities of the WiggleEngine.